BLOOM’S TAXONOMY WORKSHOP
This workshop will introduce Bloom’s Taxonomy and its implications for education and focus on writing effective learning objectives and aligning assessments with learning objectives. Dr. Phil Phan, Professor and Executive Vice Dean for Carey Business School, will share his experience working with Bloom’s Taxonomy for writing learning objectives and creating assessments in his courses.
CASE METHOD TEACHING WORKSHOP
This workshop introduces Case Method Teaching and provided hands on experience for workshop participants. Dr. James Clawson, Johnson & Higgins Professor of Business Administration at Darden Graduate School of Business, facilitated discussions on how adults learn, models a Case Method Teaching approach, and conducted a Q&A session with participants.
COPYRIGHTS AND FAIR USE WORKSHOP
This workshop will introduce Copyrights and Fair Use and their implications in higher education. Phil Roberts, Associate General Counsel for Johns Hopkins University, will present most recent information on Copyrights and Fair Use, specifically for designing online courses and using online materials in higher education.
DESIGNING LEARNING ACTIVITIES
This webinar will focus on designing learning activities and projects as alternatives and supplements to lectures. Learning activities and projects addressed will include games and role playing, web-based activities, group learning, and service learning.
DEVELOPING AND TEACHING A COURSE
This webinar focusess on effective instructional strategies for developing and teaching a course. Instructional strategies addressed will include identifying course outcomes, building course content, selecting instructional methods and materials, motivating students, assessing student learning, and providing feedback to students.
This webinar presents useful strategies and guidelines for preparing and presenting effective lectures. It will also focus on best practices for making lectures more dynamic and interactive. Webinar activities will assist participants in the implementation of effective lecturing strategies to create engaging and motivating lectures.
GAMIFICATION & SIMULATION
"Edutainment" is an evolving form of instruction that incorporates classic gaming elements into existing course materials to better engage 21st century learners. This webinar will cover the basic concepts, real-world examples, and a demonstration of various tools that are currently available to help you engage your students.
- Click here to watch the recorded webinar.
- Download the PPT Deck
- TurningPoint Game Templates
- Adobe Connect Add-on Pods for Gamification
This webinar will focus on developing and using rubrics for assessing student learning and providing useful feedback to students. Based on the course evaluation data, timely and informative feedback is highly valued by the students and much needed at the moment. Rubrics are powerful teaching and assessment tools that provide clear expectations for assignments and detailed feedback to students. Additionally, rubrics allow assessments to be more objective and consistent while reducing the amount of time spent assessing and providing feedback for student work. This webinar will be offered online with a conference call option.